Tag Archives: #generativeart

Generative art. It should not be called AI, in my opinion. Machine generated art.

No Dundracon Seminars this year

Alas, there was some sort of snafu + I should have followed up sooner. I will not be presenting at Dundacon this year. The plan was for an updated version of the Stable Diffusion seminar I did last year, AND a panel on fan publishing. It will have to happen next year at this point. I will update the presentation deck that I did last year, as a fair amount has changed AND I have a better idea of what I am doing at this point.

Stability Matrix

Stability Matrix is a Multi-Platform Package Manager/Installer for Stable Diffusion. I wish I had known about it before I did the presentation of Stable Diffusion because it is so much easier to use. It’s pretty close to a one button installer for Windows/Mac/Linux.

I will need to redo the installation slides (pages 26 through 29) in the Beginner’s Guide to Stable Diffusion, AI Art for Gamers presentation, because this is just so much better. I’ll post here when that’s finished.

Dundracon Seminar on Stable Diffusion

So, after spending the last two weeks working on my Keynote slide deck, finally did my presentation on Sunday, 2/16. I had roughly 12 attendees and I think it went well. The big thing was that I got the length of the talk correct, and that there were questions.

The link to the landing page for the presentation is here:
https://www.diceexmachina.com/beginners-stable-diffusion/

You will find a PDF of my presentation there as well as some resource links.